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AI Insights · Timothy · January 2023

Top 5 Science Games Performance in Middle East Q4 2022

Explore the performance of the top 5 science games on a unified platform in the Middle East during Q4 2022, featuring trends in downloads, revenue, and active users.

Top 5 Science Games Performance in Middle East Q4 2022

In the fourth quarter of 2022, the top 5 science games on a unified platform in the Middle East experienced varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how each app fared during this period, based on data from Sensor Tower.

Merge Animals 3D - Mutant race saw weekly downloads fluctuate throughout the quarter. Starting at around 7K at the end of September, downloads peaked at over 8.2K in mid-December before settling at about 6.6K by the end of the year. Active users for the game showed a similar trend, beginning at approximately 18.5K and peaking at nearly 21K in early October, before slightly declining to around 17.2K by the end of December.

Jetpack Joyride from Halfbrick Studios had a steady performance with weekly downloads initially at around 4.1K, peaking at 6.4K by the end of October, and ending the quarter at about 3.4K. The game’s weekly active users mirrored this pattern, starting at roughly 37.8K, peaking at over 39.3K in late October, and finishing the quarter at approximately 28.6K. Revenue for the game remained relatively stable, averaging around $200 per week with minor fluctuations.

Incubator! by Yso Corp showed impressive growth despite being a late entrant, having been released in early December. Weekly downloads surged from zero to a peak of over 14.3K in mid-December, ending the year at around 10.7K. Active users also saw a significant rise, starting from 9.5K and reaching approximately 10.9K by the end of December.

DNA Evolution 3D faced a more modest performance in Q4 2022. Weekly downloads started at around 942 at the end of September, peaked at 2.9K in mid-October, and ended the quarter at roughly 877. Active users followed a similar trajectory, beginning at 3K, peaking at 6K in early October, and stabilizing around 2.5K by the end of December.

My Town : Museum History from My Town Games LTD had a consistent performance throughout the quarter. Weekly downloads started at about 931 and saw a gradual increase, peaking at 1.2K by the end of November, and closing the year at around 1.1K. Active users for the game remained relatively stable, starting at approximately 13K and ending the quarter at around 10.4K. Revenue showed minor fluctuations, averaging around $40 per week with occasional peaks.

For more insights and detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023